Home

Hello, I’m Davyd, a versatile game developer with a strong foundation across multiple disciplines. My focus is on delivering impactful gameplay experiences, and I’m adept at quickly learning and implementing the necessary tools and techniques to meet the unique challenges of any role. More about me.

  • Rust Map Design & Development

    As a passionate level designer, I utilized Rust Edit to create custom maps for a content creator.

    Frogman Creature Design

    Working off of references and using Zbrush and Maya, I modeled and retopologized a stylized character.

    Read More…

    Core Mechanics Demo

    Using Unreal Engine 5, created a showcase of level design as well as core mechanics such as movement, and health.

    Read More…

    Motion Capture

    Transforming actor performance into digital form by cleaning motion capture data in UE5 for our cinematic.

    Read More…

    Exquisite Corpse

    My contribution to the Exquisite Corpse narrative: a rain-soaked scene crafted in Unreal Engine 5 and edited in DaVinci Resolve.

    Read More…